From 67dc22849797e4701004b4e456f28c033d762f19 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 23 Jul 2022 21:28:59 +0200 Subject: Dynamic build fix --- src/server/game/Maps/MapManager.cpp | 1 - src/server/game/Maps/TerrainMgr.h | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index a962cbecac8..6d8f5bacdb7 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -96,7 +96,6 @@ Map* MapManager::CreateBaseMap_i(MapEntry const* mapEntry) else map = new Map(mapEntry->ID, i_gridCleanUpDelay, 0, DIFFICULTY_NONE); - i_maps[mapEntry->ID] = map; if (!mapEntry->Instanceable()) diff --git a/src/server/game/Maps/TerrainMgr.h b/src/server/game/Maps/TerrainMgr.h index efe77bb3c1a..0bf2ab35a05 100644 --- a/src/server/game/Maps/TerrainMgr.h +++ b/src/server/game/Maps/TerrainMgr.h @@ -34,7 +34,7 @@ class DynamicMapTree; class GridMap; class PhaseShift; -class TerrainInfo +class TC_GAME_API TerrainInfo { public: explicit TerrainInfo(uint32 mapId); -- cgit v1.2.3