From 68ed96989af080433a0a45960791a0dbb694ca9e Mon Sep 17 00:00:00 2001 From: leak Date: Tue, 21 Dec 2010 23:14:38 +0100 Subject: Core/Entities: Include prismatic sockets in gem equipment limitation checking. (Stops equipping more than 3 JC gems) --HG-- branch : trunk --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 25508e747dc..35a43b8ab1a 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -10010,7 +10010,7 @@ bool Player::HasItemOrGemWithLimitCategoryEquipped(uint32 limitCategory, uint32 return true; } - if (pProto->Socket[0].Color) + if (pProto->Socket[0].Color || pItem->GetEnchantmentId(PRISMATIC_ENCHANTMENT_SLOT)) { tempcount += pItem->GetGemCountWithLimitCategory(limitCategory); if (tempcount >= count) -- cgit v1.2.3