From 696c424fcd19690960976848601da09c666f7fad Mon Sep 17 00:00:00 2001 From: Nay Date: Tue, 27 Dec 2011 16:00:27 +0000 Subject: Core/Player: Fix a tiny typo in loading map from DB --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ce0b4667e9b..d2552fbe8cb 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1883,7 +1883,7 @@ bool Player::BuildEnumData(PreparedQueryResult result, ByteBuffer* data) *data << fields[1].GetString(); // name *data << uint8(playerBytes >> 8); // face - *data << uint32(fields[9].GetUInt32()); // map + *data << uint32(fields[9].GetUInt16()); // map uint8 Guid0 = uint8(GuidLow); uint8 Guid1 = uint8(GuidLow >> 8); -- cgit v1.2.3