From 6b0b21fea7cbd09f3ee1815758aa00f9ea1965fe Mon Sep 17 00:00:00 2001 From: Shocker Date: Sun, 26 Jun 2011 15:54:19 +0300 Subject: Core/Spells: Don't allow Killing Spree to hit critters (by correcting AnyUnfriendlyVisibleUnitInObjectRangeCheck, this notifier may be used in the future for similar expected results) --- src/server/game/Grids/Notifiers/GridNotifiers.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server') diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index 422639c603d..7f8dcbd601a 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -816,6 +816,7 @@ namespace Trinity return u->isAlive() && i_obj->IsWithinDistInMap(u, i_range) && !i_funit->IsFriendlyTo(u) + && u->GetCreatureType() != CREATURE_TYPE_CRITTER && i_funit->canSeeOrDetect(u); } private: -- cgit v1.2.3