From 74ec1d3cfb3172a7bb3c2d2317396ff82245418e Mon Sep 17 00:00:00 2001 From: Meji Date: Sun, 3 Mar 2024 23:49:16 +0100 Subject: Core/Locales: Store empty localized strings present in database (#29779) --- src/server/game/Globals/ObjectMgr.cpp | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b73b2977a69..0f4c7112e8e 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -239,16 +239,13 @@ ObjectMgr::~ObjectMgr() void ObjectMgr::AddLocaleString(std::string_view value, LocaleConstant localeConstant, std::vector& data) { - if (!value.empty()) + if (data.size() <= size_t(localeConstant)) { - if (data.size() <= size_t(localeConstant)) - { - data.reserve(TOTAL_LOCALES); - data.resize(localeConstant + 1); - } - - data[localeConstant] = value; + data.reserve(TOTAL_LOCALES); + data.resize(localeConstant + 1); } + + data[localeConstant] = value.empty() ? "" : value; } void ObjectMgr::LoadCreatureLocales() -- cgit v1.2.3