From 7a888d03bdf7781d283b5f063b9f29fba62e7bd1 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 28 Jul 2014 16:37:42 +0200 Subject: Core/Network: Fixed packets being properly received only by the first player when broadcasted to everyone Closes #12675 --- src/server/game/Server/WorldSocket.cpp | 2 +- src/server/game/Server/WorldSocket.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index ea0bfc234bf..99c2d27ed03 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -153,7 +153,7 @@ void WorldSocket::AsyncWrite(WorldPacket& packet) bool needsWriteStart = _writeQueue.empty(); _authCrypt.EncryptSend(header.header, header.getHeaderLength()); - _writeQueue.emplace(header, std::move(packet)); + _writeQueue.emplace(header, packet); if (needsWriteStart) AsyncWrite(_writeQueue.front()); diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h index 1fa08c2b5f1..7275da5ff29 100644 --- a/src/server/game/Server/WorldSocket.h +++ b/src/server/game/Server/WorldSocket.h @@ -58,7 +58,7 @@ struct WorldPacketBuffer typedef boost::asio::const_buffer const* const_iterator; - WorldPacketBuffer(ServerPktHeader header, WorldPacket&& packet) : _header(header), _packet(std::move(packet)) + WorldPacketBuffer(ServerPktHeader header, WorldPacket const& packet) : _header(header), _packet(packet) { _buffers[0] = boost::asio::const_buffer(_header.header, _header.getHeaderLength()); if (!_packet.empty()) -- cgit v1.2.3