From 7cb6c17df4a3c281dc4b101881f12720fff7cbdc Mon Sep 17 00:00:00 2001 From: jackpoz Date: Fri, 1 Dec 2017 21:50:37 +0100 Subject: Core/CreatureAI: Disable TotemAI from database Disable TotemAI set in creature_template, triggering an assert when spawning the creature (cherry picked from commit 072c884ed86a9bf895cd5f53b0f6480ae14c3059) --- src/server/game/Globals/ObjectMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/server') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 0bc8ac121a1..c40f145691e 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -937,6 +937,12 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) ok = true; } + if (cInfo->AIName == "TotemAI") + { + TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has not-allowed `AIName` '%s' set, removing", cInfo->Entry, cInfo->AIName.c_str()); + const_cast(cInfo)->AIName.clear(); + } + if (!cInfo->AIName.empty() && !sCreatureAIRegistry->HasItem(cInfo->AIName)) { TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has non-registered `AIName` '%s' set, removing", cInfo->Entry, cInfo->AIName.c_str()); -- cgit v1.2.3