From 7d60b9a289ee0942cf57b49626c0f3f9caeed331 Mon Sep 17 00:00:00 2001 From: KobeSagami <44218804+KobeSagami@users.noreply.github.com> Date: Sat, 17 Aug 2019 09:07:16 -0600 Subject: Core/Misc: Minor change to racial wisp handling to make custom easier (or so i heard) (#22954) --- src/server/game/Entities/Player/Player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ab12bb291ac..4c21143aefc 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4235,7 +4235,8 @@ void Player::BuildPlayerRepop() packet.PlayerGUID = GetGUID(); GetSession()->SendPacket(packet.Write()); - if (getRace() == RACE_NIGHTELF) + // If the player has the Wisp racial then cast the Wisp aura on them + if (HasSpell(20585)) CastSpell(this, 20584, true); CastSpell(this, 8326, true); -- cgit v1.2.3