From 7e71488a1ea9f86b605821980a5ee7dbbb375b81 Mon Sep 17 00:00:00 2001 From: kaelima Date: Tue, 5 Jun 2012 13:23:37 +0200 Subject: Fixed build (forgot to save file) --- src/server/game/Handlers/GroupHandler.cpp | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 1dec75628fb..18435263b2e 100755 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -431,13 +431,6 @@ void WorldSession::HandleLootMethodOpcode(WorldPacket & recv_data) void WorldSession::HandleLootRoll(WorldPacket& recvData) { - Group* group = GetPlayer()->GetGroup(); - if (!group) - { - recv_data.rfinish(); - return; - } - uint64 guid; uint32 itemSlot; uint8 rollType; @@ -445,7 +438,10 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData) recvData >> itemSlot; recvData >> rollType; // 0: pass, 1: need, 2: greed - // everything's fine, do it + Group* group = GetPlayer()->GetGroup(); + if (!group) + return; + group->CountRollVote(GetPlayer()->GetGUID(), guid, rollType); switch (rollType) -- cgit v1.2.3