From 81d53f8a87167427abc4e1645d9dac2fea3a834b Mon Sep 17 00:00:00 2001 From: Subv Date: Wed, 26 Dec 2012 13:36:07 -0500 Subject: Scripts/Ick&Krick: Krick should only say his KilledUnit text when the victim is a player. --- .../scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp index ed196d2cd0c..abb633cee5c 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp @@ -322,7 +322,7 @@ class boss_krick : public CreatureScript void KilledUnit(Unit* victim) { - if (victim == me) + if (victim->GetTypeId() != TYPEID_PLAYER) return; Talk(SAY_KRICK_SLAY); -- cgit v1.2.3