From 82b79080c0477d99ff03179e4d052c0009591409 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 31 Dec 2010 11:21:37 +0100 Subject: Core/Quests: Fixed repeatable quests not being available when belonging to an exclusive group (usually dailies) --- src/server/game/Entities/Player/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index de2f5d16a3f..9a102de874f 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15017,8 +15017,8 @@ bool Player::SatisfyQuestExclusiveGroup(Quest const* qInfo, bool msg) return false; } - // alternative quest already started or completed - if (m_QuestStatus.find(exclude_Id) != m_QuestStatus.end() || m_RewardedQuests.find(exclude_Id) != m_RewardedQuests.end()) + // alternative quest already started or completed - but don't check rewarded states if both are repeatable + if (m_QuestStatus.find(exclude_Id) != m_QuestStatus.end() || (!(qInfo->IsRepeatable() && Nquest->IsRepeatable()) && m_RewardedQuests.find(exclude_Id) != m_RewardedQuests.end())) { if (msg) SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ); -- cgit v1.2.3