From 8c4feb4c4e883053cc5e46b2bfcfb235ef3a6cf9 Mon Sep 17 00:00:00 2001 From: Shocker Date: Mon, 17 Sep 2012 03:54:31 +0300 Subject: Core/Battlegrounds: Use correct constant for groups iterator in BattlegroundQueue::RemovePlayer (same value, correct semantics) --- src/server/game/Battlegrounds/BattlegroundQueue.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index 85d41977d13..f36b4d49a35 100755 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -309,7 +309,7 @@ void BattlegroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount) { //we must check premade and normal team's queue - because when players from premade are joining bg, //they leave groupinfo so we can't use its players size to find out index - for (uint32 j = index; j < BG_QUEUE_GROUP_TYPES_COUNT; j += BG_QUEUE_NORMAL_ALLIANCE) + for (uint32 j = index; j < BG_QUEUE_GROUP_TYPES_COUNT; j += BG_TEAMS_COUNT) { for (group_itr_tmp = m_QueuedGroups[bracket_id_tmp][j].begin(); group_itr_tmp != m_QueuedGroups[bracket_id_tmp][j].end(); ++group_itr_tmp) { -- cgit v1.2.3