From 9967b82f356ca46de71a308496979a5999cf2c54 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 27 Jul 2010 17:28:36 +0200 Subject: Fix for incorrect reputation rewards for certain factions with rep spillover --HG-- branch : trunk --- src/server/game/DataStores/DBCStores.cpp | 18 ++++-------------- 1 file changed, 4 insertions(+), 14 deletions(-) (limited to 'src/server') diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index 3ceb6fe02ef..7ec071a4b54 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -609,20 +609,10 @@ void LoadDBCStores(const std::string& dataPath) SimpleFactionsList const* GetFactionTeamList(uint32 faction) { - for (FactionTeamMap::const_iterator itr = sFactionTeamMap.begin(); itr != sFactionTeamMap.end(); ++itr) - { - if (itr->first == faction) - { - return &itr->second; - } - for (SimpleFactionsList::const_iterator itr2 = itr->second.begin(); itr2 != itr->second.end(); ++itr2) - { - if ((*itr2) == faction) - { - return &itr->second; - } - } - } + FactionTeamMap::const_iterator itr = sFactionTeamMap.find(faction); + if (itr != sFactionTeamMap.end()) + return &itr->second; + return NULL; } -- cgit v1.2.3