From 9c240c14ecd691e1e6506dfeca4bb2e85c6b0418 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Thu, 5 Jun 2014 22:50:11 +0200 Subject: Core/Talents: Align server checks to Client limits Set the max amount of talents to process in CMSG_LEARN_PREVIEW_TALENTS_PET to 30 ( 24 talents rounded up ). --- src/server/game/Handlers/PetHandler.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 616ea9c7326..98dfe1af22c 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -868,7 +868,10 @@ void WorldSession::HandleLearnPreviewTalentsPet(WorldPacket& recvData) uint32 talentId, talentRank; - for (uint32 i = 0; i < talentsCount; ++i) + // Client has max 24 talents, rounded up : 30 + const int MaxTalentsCount = 30; + + for (uint32 i = 0; i < talentsCount && i < MaxTalentsCount; ++i) { recvData >> talentId >> talentRank; @@ -876,4 +879,6 @@ void WorldSession::HandleLearnPreviewTalentsPet(WorldPacket& recvData) } _player->SendTalentsInfoData(true); + + recvData.rfinish(); } -- cgit v1.2.3