From 3166d149c3c6fc9164b504742b9c6316856a7a1e Mon Sep 17 00:00:00 2001 From: xjose93 Date: Tue, 23 Apr 2013 09:58:00 +0200 Subject: Core/Log: Added mapname to log when a player cant be teleported. --- src/server/game/Handlers/MovementHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 6f1c2a30d5e..35f77315dda 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -89,8 +89,8 @@ void WorldSession::HandleMoveWorldportAckOpcode() GetPlayer()->SendInitialPacketsBeforeAddToMap(); if (!GetPlayer()->GetMap()->AddPlayerToMap(GetPlayer())) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: failed to teleport player %s (%d) to map %d because of unknown reason!", - GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), loc.GetMapId()); + sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: failed to teleport player %s (%d) to map %d (%s) because of unknown reason!", + GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown"); GetPlayer()->ResetMap(); GetPlayer()->SetMap(oldMap); GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation()); -- cgit v1.2.3