From a23215c73de6d69480317ed4a05510df79217536 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Wed, 5 Aug 2020 18:46:02 +0200 Subject: Scripts/Kologarn: Apply CREATURE_FLAG_EXTRA_NO_COMBAT on NPC_ARM_SWEEP_STALKER and NPC_RUBBLE_STALKER (cherry picked from commit 6ad6d9e67069ef048c10afbdd52627b8c765a010) --- src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server') diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index 2bf4a42e065..accb18a1f86 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -150,7 +150,6 @@ class boss_kologarn : public CreatureScript me->GetMotionMaster()->MoveTargetedHome(); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetCorpseDelay(604800); // Prevent corpse from despawning. - ForceCombatStopForCreatureEntry({ NPC_ARM_SWEEP_STALKER, NPC_RUBBLE_STALKER }, 500.f); _JustDied(); } -- cgit v1.2.3