From a82e9fe4d375db68c6cbead6363d7b410fb7b261 Mon Sep 17 00:00:00 2001 From: Aokromes Date: Tue, 22 Mar 2016 09:48:32 +0100 Subject: Core/AuctionHouse: Fix compile --- src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp index b751f2747ef..0e4acffbea1 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp @@ -547,7 +547,7 @@ void AuctionBotSeller::LoadItemsQuantity(SellerConfiguration& config) config.SetRandomStackRatioPerClass(ITEM_CLASS_QUIVER, sAuctionBotConfig->GetConfig(CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_QUIVER)); config.SetRandomStackRatioPerClass(ITEM_CLASS_QUEST, sAuctionBotConfig->GetConfig(CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_QUEST)); config.SetRandomStackRatioPerClass(ITEM_CLASS_KEY, sAuctionBotConfig->GetConfig(CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_KEY)); - config.SetRandomStackRatioPerClass(ITEM_CLASS_MISC, sAuctionBotConfig->GetConfig(CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_MISC)); + config.SetRandomStackRatioPerClass(ITEM_CLASS_MISCELLANEOUS, sAuctionBotConfig->GetConfig(CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_MISC)); config.SetRandomStackRatioPerClass(ITEM_CLASS_GLYPH, sAuctionBotConfig->GetConfig(CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_GLYPH)); // Set the best value to get nearest amount of items wanted -- cgit v1.2.3