From ac4536327f67161a54a6ed8b35408dbe3a5c7328 Mon Sep 17 00:00:00 2001 From: Subv Date: Wed, 21 Mar 2012 19:37:21 -0500 Subject: Core/SAI: Allow using SMART_TARGET_ACTION_INVOKER with SMART_ACTION_MOVE_TO_POS Signed-off-by: Subv --- src/server/game/AI/SmartScripts/SmartScript.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 0523f59da5d..05a2910e7a7 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1364,13 +1364,14 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u e.GetTargetType() == SMART_TARGET_CREATURE_DISTANCE || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_RANGE || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_GUID || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_DISTANCE || e.GetTargetType() == SMART_TARGET_CLOSEST_CREATURE || e.GetTargetType() == SMART_TARGET_CLOSEST_GAMEOBJECT || - e.GetTargetType() == SMART_TARGET_OWNER_OR_SUMMONER) + e.GetTargetType() == SMART_TARGET_OWNER_OR_SUMMONER || e.GetTargetType() == SMART_TARGET_ACTION_INVOKER) { ObjectList* targets = GetTargets(e, unit); if (!targets) break; target = targets->front(); + delete targets; } if (!target) -- cgit v1.2.3