From b253c844fcfcffb481345ad7d17ee92652e2019a Mon Sep 17 00:00:00 2001 From: QAston Date: Tue, 12 Jul 2011 06:34:57 +0200 Subject: Core/Spells: Add ability check in one more place, to prevent other kind of spell reflection. --- src/server/game/Spells/Spell.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 1830ba07a87..cd88e048537 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -529,7 +529,8 @@ m_caster(Caster), m_spellValue(new SpellValue(m_spellInfo)) // determine reflection m_canReflect = false; - if (m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && !IsAreaOfEffectSpell(m_spellInfo) && !(m_spellInfo->AttributesEx2 & SPELL_ATTR2_CANT_REFLECTED)) + // Patch 1.2 notes: Spell Reflection no longer reflects abilities + if (m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && !IsAreaOfEffectSpell(m_spellInfo) && !(m_spellInfo->AttributesEx2 & SPELL_ATTR2_CANT_REFLECTED) && !(m_spellInfo->Attributes & SPELL_ATTR0_ABILITY)) { for (int j = 0; j < MAX_SPELL_EFFECTS; ++j) { -- cgit v1.2.3