From b28243819890bace21ddd4cd8da4d0ca430ee69a Mon Sep 17 00:00:00 2001 From: Rat Date: Mon, 25 Oct 2010 18:08:50 +0200 Subject: Core/ConditionMgr: small fix for CONDITION_QUEST_COMPLETE --HG-- branch : trunk --- src/server/game/Conditions/ConditionMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index ebfdb2914cc..694df032d69 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -93,7 +93,7 @@ bool Condition::Meets(Player * player, Unit* invoker) case CONDITION_QUEST_COMPLETE: { QuestStatus status = player->GetQuestStatus(mConditionValue1); - condMeets = (status == QUEST_STATUS_COMPLETE); + condMeets = (status == QUEST_STATUS_COMPLETE && !player->GetQuestRewardStatus(mConditionValue1)); break; } case CONDITION_QUEST_NONE: -- cgit v1.2.3