From bb3e2d6804c5f273435f7d49eb606fb401799232 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 18 Aug 2012 21:03:01 +0200 Subject: Core/Player: Fixed loading glyphs --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 40f124812b8..06b4e69009b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -25113,7 +25113,7 @@ void Player::_LoadGlyphs(PreparedQueryResult result) if (spec >= GetSpecsCount()) continue; - for (uint8 i = 0; i < 6; ++i) + for (uint8 i = 0; i < MAX_GLYPH_SLOT_INDEX; ++i) _talentMgr->SpecInfo[spec].Glyphs[i] = fields[i + 1].GetUInt16(); } while (result->NextRow()); -- cgit v1.2.3