From bb6ce2b2c9018873127a352a39737ed4df7f7d46 Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 25 Sep 2012 12:37:25 -0500 Subject: Core/MMaps: Only unload the navMeshQuery when instances are unloaded, suggestion by @Vlad852 closes #7631 --- src/server/game/Maps/Map.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 50218c8ba83..ae192f16080 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -72,7 +72,6 @@ Map::~Map() sScriptMgr->DecreaseScheduledScriptCount(m_scriptSchedule.size()); MMAP::MMapFactory::createOrGetMMapManager()->unloadMapInstance(GetId(), i_InstanceId); - MMAP::MMapFactory::createOrGetMMapManager()->unloadMap(GetId()); } bool Map::ExistMap(uint32 mapid, int gx, int gy) -- cgit v1.2.3