From be947eed767da7471667daab92a129b7b067596b Mon Sep 17 00:00:00 2001 From: click Date: Thu, 29 Mar 2012 04:45:10 +0200 Subject: Core: Fix fieldtype-errors in Guild-code - should now allow loading guildtabs etc correctly --- src/server/game/Guilds/Guild.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 98707a0b42f..2dc0f3e865d 100755 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -588,11 +588,11 @@ bool Guild::Member::LoadFromDB(Field* fields) } SetStats(fields[19].GetString(), - fields[20].GetUInt8(), - fields[21].GetUInt8(), - fields[22].GetUInt32(), - fields[23].GetUInt32()); - m_logoutTime = fields[24].GetUInt32(); + fields[20].GetUInt8(), // characters.level + fields[21].GetUInt8(), // characters.class + fields[22].GetUInt16(), // characters.zone + fields[23].GetUInt32()); // characters.account + m_logoutTime = fields[24].GetUInt32(); // characters.logout_time if (!CheckStats()) return false; -- cgit v1.2.3