From c2413f269803211387270d2cdf0697f10d4e9fbc Mon Sep 17 00:00:00 2001 From: Spp Date: Tue, 19 Oct 2010 12:39:03 +0200 Subject: Core/Dungeon Finder: Fix players getting stuck after being teleported to dungeon while in a taxi flight --HG-- branch : trunk --- src/server/game/DungeonFinding/LFGMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/server') diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 44569b2341c..957c18c8865 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -1885,6 +1885,12 @@ void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/) if (!plr->GetMap()->IsDungeon() && !plr->GetMap()->IsRaid()) plr->SetBattlegroundEntryPoint(); + if (plr->isInFlight()) + { + plr->GetMotionMaster()->MovementExpired(); + plr->CleanupAfterTaxiFlight(); + } + if (plr->TeleportTo(mapid, x, y, z, orientation)) plr->RemoveAurasByType(SPELL_AURA_MOUNTED); else -- cgit v1.2.3