From c736dad7b7e94fdef0717788732d9100d2a03cd8 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sat, 5 Apr 2025 13:55:08 +0200 Subject: Core/DataStores: update hardcoded default anim state Id --- src/server/game/DataStores/DB2Stores.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/DataStores/DB2Stores.cpp b/src/server/game/DataStores/DB2Stores.cpp index d34ac7e0902..ccdc27ef11f 100644 --- a/src/server/game/DataStores/DB2Stores.cpp +++ b/src/server/game/DataStores/DB2Stores.cpp @@ -1629,7 +1629,7 @@ std::vector const* DB2Manager::GetHotfixOptional uint32 DB2Manager::GetEmptyAnimStateID() const { //return sAnimationDataStore.GetNumRows(); - return 1788; // Yup, again + return 1798; } void DB2Manager::InsertNewHotfix(uint32 tableHash, uint32 recordId) -- cgit v1.2.3