From d079a7e267511714babc0c627c3e35b06a1c901e Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 4 Apr 2024 21:31:41 +0200 Subject: Core/OutdoorPvP: Fixed shutdown crash --- src/server/worldserver/Main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp index 0d5ba07b7c7..1aa1de63d02 100644 --- a/src/server/worldserver/Main.cpp +++ b/src/server/worldserver/Main.cpp @@ -345,8 +345,8 @@ extern int main(int argc, char** argv) // unload battleground templates before different singletons destroyed sBattlegroundMgr->DeleteAllBattlegrounds(); - sOutdoorPvPMgr->Die(); // unload it before MapManager sMapMgr->UnloadAll(); // unload all grids (including locked in memory) + sOutdoorPvPMgr->Die(); sTerrainMgr.UnloadAll(); sInstanceLockMgr.Unload(); }); -- cgit v1.2.3