From 2e3e62875b6b1bea5becd877c58349aae6006bfc Mon Sep 17 00:00:00 2001 From: Faq Date: Sun, 5 Aug 2012 16:13:49 +0300 Subject: Core/Spells: Generic fix for auras with effect SPELL_EFFECT_APPLY_AREA_AURA_ENEMY Author Vincent-Michael --- src/server/game/Spells/SpellInfo.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 0dad4fda760..7b3f9a1bef9 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -2210,7 +2210,6 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const case 54836: // Wrath of the Plaguebringer case 61987: // Avenging Wrath Marker case 61988: // Divine Shield exclude aura - case 62532: // Conservator's Grip return false; case 30877: // Tag Murloc case 61716: // Rabbit Costume @@ -2300,6 +2299,8 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const case SPELL_EFFECT_HEAL_PCT: case SPELL_EFFECT_ENERGIZE_PCT: return true; + case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY: + return false; // non-positive aura use case SPELL_EFFECT_APPLY_AURA: -- cgit v1.2.3