From eba169e5f13b6a0c9b83569fd9e42cae8f834b16 Mon Sep 17 00:00:00 2001 From: Naga Date: Sat, 27 Aug 2011 14:34:56 +0000 Subject: Fixed fishing bobber landing angle. --- src/server/game/Spells/Spell.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 4eee788e84e..dce30a29693 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2033,8 +2033,9 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur) float min_dis = m_spellInfo->GetMinRange(true); float max_dis = m_spellInfo->GetMaxRange(true); float dis = (float)rand_norm() * (max_dis - min_dis) + min_dis; - float x, y, z; - m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE, dis); + float x, y, z, angle; + angle = (float)rand_norm() * static_cast(M_PI * 70.0f / 180.0f) - static_cast(M_PI * 35.0f / 180.0f); + m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE, dis, angle); m_targets.SetDst(x, y, z, m_caster->GetOrientation()); break; } -- cgit v1.2.3