From d295f2d362e228aaf4871fa4a243e708089e31dc Mon Sep 17 00:00:00 2001 From: NoName <322016+Faq@users.noreply.github.com> Date: Sat, 18 Nov 2017 18:53:18 +0200 Subject: Script/Spells: Implemented Chaos Strike energize proc (#20840) Thx @Ovahlord --- src/server/scripts/Spells/spell_dh.cpp | 46 +++++++++++++++++++++++++++++++++- 1 file changed, 45 insertions(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/scripts/Spells/spell_dh.cpp b/src/server/scripts/Spells/spell_dh.cpp index 16060569313..163844630b5 100644 --- a/src/server/scripts/Spells/spell_dh.cpp +++ b/src/server/scripts/Spells/spell_dh.cpp @@ -16,11 +16,55 @@ */ /* - * Scripts for spells with SPELLFAMILY_DEMONHUNTER and SPELLFAMILY_GENERIC spells used by deathknight players. + * Scripts for spells with SPELLFAMILY_DEMONHUNTER and SPELLFAMILY_GENERIC spells used by demon hunter players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_dh_". */ +#include "ScriptMgr.h" +#include "SpellAuraEffects.h" +#include "SpellMgr.h" +#include "SpellScript.h" + +enum DemonHunterSpells +{ + SPELL_CHAOS_STRIKE_ENERGIZE = 193840, +}; + +// 197125 - Chaos Strike +class spell_dh_chaos_strike : public SpellScriptLoader +{ + public: + spell_dh_chaos_strike() : SpellScriptLoader("spell_dh_chaos_strike") { } + + class spell_dh_chaos_strike_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dh_chaos_strike_AuraScript); + + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo({ SPELL_CHAOS_STRIKE_ENERGIZE }); + } + + void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) + { + PreventDefaultAction(); + GetTarget()->CastCustomSpell(SPELL_CHAOS_STRIKE_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, nullptr, aurEff); + } + + void Register() override + { + OnEffectProc += AuraEffectProcFn(spell_dh_chaos_strike_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); + } + }; + + AuraScript* GetAuraScript() const override + { + return new spell_dh_chaos_strike_AuraScript(); + } +}; + void AddSC_demon_hunter_spell_scripts() { + new spell_dh_chaos_strike(); } -- cgit v1.2.3