From d55c8c7cc422fb75a669c2e337c02690266ca7af Mon Sep 17 00:00:00 2001 From: MrSmite Date: Sat, 18 Feb 2012 11:46:05 +0100 Subject: Core/Misc: Correct console output for ObjectMgr::LoadCorpses Closes #5299 Signed-off-by: Machiavelli --- src/server/game/Globals/ObjectMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 2feb2eddf76..e93bd209fcd 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6701,7 +6701,7 @@ void ObjectMgr::LoadCorpses() PreparedQueryResult result = CharacterDatabase.Query(CharacterDatabase.GetPreparedStatement(CHAR_SEL_CORPSES)); if (!result) { - sLog->outString(">> Loaded 0 corpses. DB table `pet_name_generation` is empty."); + sLog->outString(">> Loaded 0 corpses. DB table `corpse` is empty."); sLog->outString(); return; } -- cgit v1.2.3