From dfdabdb97bdd776da4add3cd4f19cf5793160abf Mon Sep 17 00:00:00 2001 From: DuelistRag3 Date: Thu, 7 May 2020 00:06:33 +0200 Subject: Core/Spells: Fixed initializing spell power costs (#24579) Closes #24315 --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 85388dc5821..59e32b0789e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2903,7 +2903,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered LoadScripts(); // Fill cost data (do not use power for item casts) - if (m_CastItem) + if (!m_CastItem) m_powerCost = m_spellInfo->CalcPowerCost(m_caster, m_spellSchoolMask, this); // Set combo point requirement -- cgit v1.2.3