From e06fd6bd5ad3a0d4bfc7ff23dcc3c4ba815ccd42 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Wed, 15 Nov 2023 18:00:56 +0100 Subject: Core/Player: commented out functionality Player::ResetTalentSpecialization --- src/server/game/Entities/Player/Player.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 531e372dd97..332e7a3f150 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -26106,6 +26106,7 @@ TalentLearnResult Player::LearnTalent(uint32 talentId, int32* spellOnCooldown) void Player::ResetTalentSpecialization() { + /* // Reset only talents that have different spells for each spec uint32 class_ = GetClass(); for (uint32 t = 0; t < MAX_TALENT_TIERS; ++t) @@ -26126,6 +26127,7 @@ void Player::ResetTalentSpecialization() SendTalentsInfoData(); UpdateItemSetAuras(false); + */ } TalentLearnResult Player::LearnPvpTalent(uint32 talentID, uint8 slot, int32* spellOnCooldown) -- cgit v1.2.3