From e2c2bce90f1713136c2a256e423e5d136dab2389 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 19 Oct 2014 14:08:03 +0200 Subject: Core/Misc: Remove dead code Remove a double check on result of same function, with the 2nd being always true. --- src/server/game/Entities/Player/Player.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9b74797e703..0935a2e8a72 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23051,11 +23051,7 @@ bool Player::IsVisibleGloballyFor(Player const* u) const return GetSession()->GetSecurity() <= u->GetSession()->GetSecurity(); // non faction visibility non-breakable for non-GMs - if (!IsVisible()) - return false; - - // non-gm stealth/invisibility not hide from global player lists - return true; + return false; } template -- cgit v1.2.3