From e56ff2e93a6d62ef1bcf68f2faf95a845b19bdb9 Mon Sep 17 00:00:00 2001 From: Kandera Date: Wed, 8 Aug 2012 09:29:43 -0400 Subject: Core/Battlefield: fix crash (thx joschiwald) closes #6726 --- src/server/game/Battlefield/Battlefield.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index ec4acbec9ed..eb74c53ccb3 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -202,7 +202,7 @@ void Battlefield::InvitePlayerToQueue(Player* player) if (m_PlayersInQueue[player->GetTeamId()].count(player->GetGUID())) return; - if (m_PlayersInQueue[player->GetTeam()].size() <= m_MinPlayer || m_PlayersInQueue[GetOtherTeam(player->GetTeamId())].size() >= m_MinPlayer) + if (m_PlayersInQueue[player->GetTeamId()].size() <= m_MinPlayer || m_PlayersInQueue[GetOtherTeam(player->GetTeamId())].size() >= m_MinPlayer) player->GetSession()->SendBfInvitePlayerToQueue(m_BattleId); } -- cgit v1.2.3