From e99ca097edf49423dc1a7ed1395191655562e184 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 23 Dec 2010 21:03:27 +0100 Subject: Core/ObjectMgr: Fixed loading groups Closes issue #5197. --HG-- branch : trunk --- src/server/game/Globals/ObjectMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b7d875127b8..ad7cba1ab2c 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3878,10 +3878,10 @@ void ObjectMgr::LoadGroups() uint32 groupLowGuid = 0; uint32 count = 0; + Group* group = NULL; do { - Field *fields = result->Fetch(); - Group *group = NULL; + Field* fields = result->Fetch(); if (groupLowGuid != fields[0].GetUInt32()) { groupLowGuid = fields[0].GetUInt32(); -- cgit v1.2.3