From ea214c223eb4149ae6fe5a0f8a084694dbfe4b9f Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 24 Apr 2015 18:40:19 +0200 Subject: Core/Misc: Ported relevant barbershop fixes from 4208c0d8396e10dc806939e1d17885d16ff7b84e --- src/server/game/Handlers/CharacterHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index e30a9601bdb..9cb9077c5ff 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1253,7 +1253,7 @@ void WorldSession::HandleAlterAppearance(WorldPacket& recvData) if (bs_skinColor && (bs_skinColor->type != 3 || bs_skinColor->race != _player->getRace() || bs_skinColor->gender != _player->getGender())) return; - if (!Player::ValidateAppearance(_player->getRace(), _player->getClass(), _player->getGender(), bs_hair->hair_id, Color, uint8(_player->GetUInt32Value(PLAYER_FLAGS) >> 8), bs_facialHair->hair_id, bs_skinColor ? bs_skinColor->hair_id : 0)) + if (!Player::ValidateAppearance(_player->getRace(), _player->getClass(), _player->getGender(), bs_hair->hair_id, Color, _player->GetByteValue(PLAYER_BYTES, 1), bs_facialHair->hair_id, bs_skinColor ? bs_skinColor->hair_id : _player->GetByteValue(PLAYER_BYTES, 0))) return; GameObject* go = _player->FindNearestGameObjectOfType(GAMEOBJECT_TYPE_BARBER_CHAIR, 5.0f); -- cgit v1.2.3