From efce8ca3799898eddd5afacd56af7c33c0a29bd5 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Fri, 16 Feb 2018 21:39:52 +0100 Subject: Core/Misc: Fix static analysis issues Fix static analysis issues reported by Coverity (cherry picked from commit d3d0640a8d61e9a216876b7f1b114673893b2bc8) --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e015c6ca4a0..828f40b0889 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7884,7 +7884,7 @@ uint32 Unit::MeleeDamageBonusTaken(Unit* attacker, uint32 pdamage, WeaponAttackT } // Sanctified Wrath (bypass damage reduction) - if (attacker && TakenTotalMod < 1.0f) + if (TakenTotalMod < 1.0f) { SpellSchoolMask const attackSchoolMask = spellProto ? spellProto->GetSchoolMask() : damageSchoolMask; -- cgit v1.2.3