From f356f65fa6f9eafbc76fee4620a21cb320035ba8 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 16 Sep 2011 12:32:09 +0200 Subject: Core/Spell: Remove obsolete check, its already handled in a better way using SpellScript --- src/server/game/Spells/Spell.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index b0cd74391f3..a8f6edda993 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4927,11 +4927,6 @@ SpellCastResult Spell::CheckCast(bool strict) if (m_targets.GetUnitTarget() && !m_caster->IsFriendlyTo(m_targets.GetUnitTarget()) && !m_caster->HasInArc(static_cast(M_PI), m_targets.GetUnitTarget())) return SPELL_FAILED_UNIT_NOT_INFRONT; } - else if (m_spellInfo->SpellIconID == 33 && m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_SHAMAN_FIRE_NOVA) - { - if (!m_caster->m_SummonSlot[1]) - return SPELL_FAILED_SUCCESS; - } else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] == 0x2000) // Death Coil (DeathKnight) { Unit* target = m_targets.GetUnitTarget(); -- cgit v1.2.3