From f3b9b63eac4327fbd3ae49ec7d3ee5ad2fce6faf Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Thu, 18 Jan 2024 20:25:14 +0100 Subject: Core/Players: fixed a crash when loading mail items from DB --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5b06670dc50..e6402598faa 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18559,7 +18559,7 @@ void Player::_LoadMail(PreparedQueryResult mailsResult, PreparedQueryResult mail do { Field* fields = mailItemsResult->Fetch(); - uint64 mailId = fields[50].GetUInt64(); + uint64 mailId = fields[47].GetUInt64(); _LoadMailedItem(GetGUID(), this, mailId, mailById[mailId], fields); } while (mailItemsResult->NextRow()); } -- cgit v1.2.3