From f47962f6707bb53a3241d23257a5bbd1b2679f87 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Mon, 31 Mar 2014 20:59:33 +0200 Subject: Core/Misc: Fix some static analysis issues Add some asserts and additional NULL checks as sanity checks. --- src/server/game/Entities/Object/Object.cpp | 1 + src/server/game/Spells/Auras/SpellAuraEffects.cpp | 1 + src/server/scripts/Commands/cs_go.cpp | 1 + .../Ulduar/Ulduar/boss_flame_leviathan.cpp | 24 ++++++++++++---------- 4 files changed, 16 insertions(+), 11 deletions(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 12c8d0ba2ac..69f7073ce1b 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -350,6 +350,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 flags) const // 0x20 if (flags & UPDATEFLAG_LIVING) { + ASSERT(unit); unit->BuildMovementPacket(data); *data << unit->GetSpeed(MOVE_WALK) diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 4ed742167a5..06bd12911ad 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1824,6 +1824,7 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mo if (target->GetTypeId() == TYPEID_PLAYER) { SpellShapeshiftEntry const* shapeInfo = sSpellShapeshiftStore.LookupEntry(form); + ASSERT(shapeInfo); // Learn spells for shapeshift form - no need to send action bars or add spells to spellbook for (uint8 i = 0; izone ? GetAreaEntryByAreaID(areaEntry->zone) : areaEntry; + ASSERT(zoneEntry); Map const* map = sMapMgr->CreateBaseMap(zoneEntry->mapid); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index ee1345590f3..96d759f79fb 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -589,17 +589,19 @@ class boss_flame_leviathan_seat : public CreatureScript else if (Creature* leviathan = me->GetVehicleCreatureBase()) leviathan->AI()->Talk(SAY_PLAYER_RIDING); - if (Creature* turret = me->GetVehicleKit()->GetPassenger(SEAT_TURRET)->ToCreature()) - { - turret->setFaction(me->GetVehicleBase()->getFaction()); - turret->SetUInt32Value(UNIT_FIELD_FLAGS, 0); // unselectable - turret->AI()->AttackStart(who); - } - if (Creature* device = me->GetVehicleKit()->GetPassenger(SEAT_DEVICE)->ToCreature()) - { - device->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); - device->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - } + if (Unit* turretPassenger = me->GetVehicleKit()->GetPassenger(SEAT_TURRET)) + if (Creature* turret = turretPassenger->ToCreature()) + { + turret->setFaction(me->GetVehicleBase()->getFaction()); + turret->SetUInt32Value(UNIT_FIELD_FLAGS, 0); // unselectable + turret->AI()->AttackStart(who); + } + if (Unit* devicePassenger = me->GetVehicleKit()->GetPassenger(SEAT_DEVICE)) + if (Creature* device = device->ToCreature()) + { + device->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); + device->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + } me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } -- cgit v1.2.3