From fa5ba783853cb640a810be7c3d1e10d77cd53708 Mon Sep 17 00:00:00 2001 From: Meji Date: Tue, 15 Oct 2024 17:40:37 +0200 Subject: Core/Quests: Don't send SMSG_QUEST_GIVER_QUEST_COMPLETE for tracking quests (#30348) (cherry picked from commit 57f297b4e72c7a2639fa5a8f123cc6bbb3943be3) # Conflicts: # src/server/game/Entities/Player/Player.cpp --- src/server/game/Entities/Player/Player.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 0e2d13e972a..7b58e973243 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16181,6 +16181,9 @@ void Player::SendQuestReward(Quest const* quest, Creature const* questGiver, uin uint32 questId = quest->GetQuestId(); sGameEventMgr->HandleQuestComplete(questId); + if (quest->HasFlag(QUEST_FLAGS_TRACKING_EVENT)) + return; + WorldPackets::Quest::QuestGiverQuestComplete packet; packet.QuestID = questId; -- cgit v1.2.3