From fa762826e9977c53e18e4de7821be2dfc25601f0 Mon Sep 17 00:00:00 2001 From: Demonid Date: Tue, 15 Aug 2017 02:49:34 -0700 Subject: Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resistances (#20146) Closes #13240 (cherry picked from commit 7b747848ede0bdb7e12374d3560059ec708e177a) --- src/server/game/Spells/SpellMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/server') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 849e80f54ce..3589b4854a0 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3467,6 +3467,12 @@ void SpellMgr::LoadSpellInfoCorrections() const_cast(spellInfo->GetEffect(EFFECT_0))->TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB); }); + // Coldflame (Lord Marrowgar) + ApplySpellFix({ 69146, 70823, 70824, 70825 }, [](SpellInfo* spellInfo) + { + spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; + }); + // Shadow's Fate ApplySpellFix({ 71169 }, [](SpellInfo* spellInfo) { -- cgit v1.2.3