From faef28c5610084213af9058aa9cab508c1d5e087 Mon Sep 17 00:00:00 2001 From: ModoX Date: Thu, 2 Jan 2025 13:43:08 +0100 Subject: Core/Player: Remove unnecessary cast * 02131fe32bb6837e75bdeae0ca94c4ee06ac26bf followup --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 4b93b37ec4c..6f29b300fb4 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2291,7 +2291,7 @@ void Player::GiveLevel(uint8 level) packet.PowerDelta[6] = 0; for (uint8 i = STAT_STRENGTH; i < MAX_STATS; ++i) - packet.StatDelta[i] = int32(info.stats[i]) - GetCreateStat(Stats(i)); + packet.StatDelta[i] = info.stats[i] - GetCreateStat(Stats(i)); packet.NumNewTalents = DB2Manager::GetNumTalentsAtLevel(level, Classes(GetClass())) - DB2Manager::GetNumTalentsAtLevel(oldLevel, Classes(GetClass())); packet.NumNewPvpTalentSlots = sDB2Manager.GetPvpTalentNumSlotsAtLevel(level, Classes(GetClass())) - sDB2Manager.GetPvpTalentNumSlotsAtLevel(oldLevel, Classes(GetClass())); -- cgit v1.2.3