From fbe0ef9f32df5b11bc932e9cc747b60b1b81db33 Mon Sep 17 00:00:00 2001 From: ModoX Date: Sun, 26 Nov 2023 03:03:03 +0100 Subject: Core/Spells: Pass customArg from missiles to its triggered spell (cherry picked from commit 441a102dc3e36e2338f80afc92d3e10af2db9930) --- src/server/game/Spells/SpellEffects.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 4984c56ab60..0362b2dcaf4 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -752,6 +752,8 @@ void Spell::EffectTriggerMissileSpell() CastSpellExtraArgs args(TRIGGERED_FULL_MASK); args.SetOriginalCaster(m_originalCasterGUID); args.SetTriggeringSpell(this); + args.SetCustomArg(m_customArg); + // set basepoints for trigger with value effect if (effectInfo->Effect == SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE) for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i) -- cgit v1.2.3