From af2d5e3fd4a57147280d265d1bc5ac1c2b70a3a3 Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 30 Jul 2009 11:37:08 +0800 Subject: [8250] Cleanup code and data for `spell_threat` Author: nos4r2zod * Load table data to std::map instead SQLStorage and add check loaded spell existance. * Drop from table not existed spells. --HG-- branch : trunk --- src/shared/Database/SQLStorage.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/shared/Database/SQLStorage.cpp') diff --git a/src/shared/Database/SQLStorage.cpp b/src/shared/Database/SQLStorage.cpp index 50fd484bff5..4113d35236d 100644 --- a/src/shared/Database/SQLStorage.cpp +++ b/src/shared/Database/SQLStorage.cpp @@ -38,7 +38,6 @@ const char GameObjectInfodstfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiii"; const char ItemPrototypesrcfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiisiiii"; const char ItemPrototypedstfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiiiiiii"; const char PageTextfmt[]="isi"; -const char SpellThreatfmt[]="ii"; const char InstanceTemplatesrcfmt[]="iiiiiiffffs"; const char InstanceTemplatedstfmt[]="iiiiiiffffi"; @@ -50,7 +49,6 @@ SQLStorage sEquipmentStorage(EquipmentInfofmt,"entry","creature_equip_template") SQLStorage sGOStorage(GameObjectInfosrcfmt, GameObjectInfodstfmt, "entry","gameobject_template"); SQLStorage sItemStorage(ItemPrototypesrcfmt, ItemPrototypedstfmt, "entry","item_template"); SQLStorage sPageTextStore(PageTextfmt,"entry","page_text"); -SQLStorage sSpellThreatStore(SpellThreatfmt,"entry","spell_threat"); SQLStorage sInstanceTemplate(InstanceTemplatesrcfmt, InstanceTemplatedstfmt, "map","instance_template"); void SQLStorage::Free () -- cgit v1.2.3