From 358d1bb14e1dee62e8d97b0ed75e251dfabe5603 Mon Sep 17 00:00:00 2001 From: Muhaha Date: Fri, 6 Feb 2009 11:25:04 +0100 Subject: Now correct patch version: Use spell_loot_table for item creating in case SPELL_EFFECT_CREATE_ITEM_2 (157) and itemType==0. Author: VladimirMangos --HG-- branch : trunk --- src/shared/revision_nr.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/shared') diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 471483d106e..039ee980c15 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7232" + #define REVISION_NR "7234" #endif // __REVISION_NR_H__ -- cgit v1.2.3