From 400f7b859693eef1043a75a18c369dd871ffb721 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 19 Dec 2008 16:05:13 -0600 Subject: *Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement. --HG-- branch : trunk --- src/trinitycore/Master.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/trinitycore/Master.cpp') diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp index 317a3a31a15..eea1606256c 100644 --- a/src/trinitycore/Master.cpp +++ b/src/trinitycore/Master.cpp @@ -474,7 +474,7 @@ void Master::clearOnlineAccounts() "AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID); - CharacterDatabase.Execute("UPDATE characters SET online = 0"); + CharacterDatabase.Execute("UPDATE characters SET online = 0 WHERE online<>0"); } /// Handle termination signals -- cgit v1.2.3