From 006390ffa06048b972f1ac3d3a1ed04e43b842ac Mon Sep 17 00:00:00 2001 From: Rat Date: Mon, 1 Mar 2010 21:06:24 +0100 Subject: *fix weapon enchants procing in feral forms, closes issue #23 --HG-- branch : trunk --- src/game/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 9c1001e28a8..e9b9e06fd8b 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -7465,7 +7465,7 @@ void Player::CastItemCombatSpell(Unit *target, WeaponAttackType attType, uint32 continue; // Check if item is useable (forms or disarm) if (attType == BASE_ATTACK) - if (!IsUseEquipedWeapon(true)) + if (!IsUseEquipedWeapon(true) && !IsInFeralForm()) continue; } CastItemCombatSpell(target, attType, procVictim, procEx, item, proto); -- cgit v1.2.3