From 01b18182c09ad682c96e59987f957e13cb9f5ab9 Mon Sep 17 00:00:00 2001 From: DanVS <33371360+DanVS@users.noreply.github.com> Date: Sun, 7 Jan 2018 12:26:57 +0200 Subject: Core/Spells: Mana potions in druid forms (#21160) * Fix mana potions in druid forms --- src/server/game/Spells/SpellEffects.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 59f5d9b764a..b203077c05f 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1730,7 +1730,8 @@ void Spell::EffectEnergize(SpellEffIndex effIndex) Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue); - if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && !m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER)) + if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && m_spellInfo->SpellFamilyName != SPELLFAMILY_POTION + && !m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER)) return; if (unitTarget->GetMaxPower(power) == 0) -- cgit v1.2.3