From 03082db8101f73c90f677f6ffcd6ce21f59b6ce0 Mon Sep 17 00:00:00 2001 From: joschiwald Date: Tue, 26 Dec 2017 12:59:36 +0100 Subject: Core/Spells: Glyph of Desperation/Pain Suppression has been removed --- src/server/game/Spells/Spell.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index edc49a69dd7..5ccd5ee6e21 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5813,12 +5813,6 @@ SpellCastResult Spell::CheckCasterAuras() const bool usableInStun = m_spellInfo->HasAttribute(SPELL_ATTR5_USABLE_WHILE_STUNNED); - // Glyph of Pain Suppression - // Allow Pain Suppression and Guardian Spirit to be cast while stunned - // there is no other way to handle it - if ((m_spellInfo->Id == 33206 || m_spellInfo->Id == 47788) && !m_caster->HasAura(63248)) - usableInStun = false; - // Check whether the cast should be prevented by any state you might have. SpellCastResult prevented_reason = SPELL_CAST_OK; // Have to check if there is a stun aura. Otherwise will have problems with ghost aura apply while logging out -- cgit v1.2.3